![]() ![]() Oh well, he's mostly just the recruiter/governer general of Reikland at this point, so it's doubtful he'll see too much combat beyond reinforcement. Shame I screwed up a bit and put two points in my Reiksmarshall's Armor. Weapon Damage > Melee Attack > Charge (at the very bottom) ![]() ![]() And I suppose, considering the existence of armor piercing, melee defense would be overall better than armor. Not sure if I'd put melee attack over defense, but I can see why that would be attractive. bit of a glass cannon approach, but I can see how that would work. Originally posted by Corvus917:Really? You'd pick weapon damage over all of them? Huh. ![]()
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